Difference between revisions of "Lua:Map Location System"
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==trigger_ff_script entities in the .vmf== | ==trigger_ff_script entities in the .vmf== | ||
− | In hammer create a brush and tie it to a trigger_ff_script entity. | + | In hammer create a brush and tie it to a trigger_ff_script entity. Yeah, I really lost steam on this, ha. |
==.lua file for the map== | ==.lua file for the map== |
Revision as of 18:06, 28 May 2006
Map Location System
The location system in Fortress Forever is used to show a player via the HUD what room/area they are currently in.
There are 2 parts to implementing a location system in a map:
- trigger_ff_script entities in the .vmf
- .lua file for the map
trigger_ff_script entities in the .vmf
In hammer create a brush and tie it to a trigger_ff_script entity. Yeah, I really lost steam on this, ha.
.lua file for the map
Balls deep.