Difference between revisions of "Category:Client Commands"
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* discard_menu | * discard_menu | ||
− | * [[Client | + | * [[Client Command:saveme|saveme]] |
==Class Specific== | ==Class Specific== |
Revision as of 02:24, 3 July 2006
This page is for client commands. Please make sure anything placed here is a command and not a cvar (see the FF Commands page if you are unsure of whether it is a cvar or a command). If a command requires more information than can be concisely given in a line or two, create a new page for the cvar using the prefix client_command:, add it to the client_commands category and then link it via the command's name. See how saveme was added if unsure.
Format of Client Commands
- commandname/+commandname [value range / restrictions (if applicable)]
- Description of command
Example
- special [none]
- Triggers the special ability of the class being played
General Stuff
- discard_menu
- saveme
Class Specific
Scout
Sniper
Soldier
Demoman
- +det5 [None]
- Sets a five second detpack. Depressing the key before the detpack is fully set cancels the attempt
- +det20 [None]
- Sets a 20 second detpack. Depressing the key before the detpack is fully set cancels the attempt
- +det50 [None]
- Sets a 50 second detpack. Depressing the key before the detpack is fully set cancels the attempt
- detstart [5 to 60]
- Sets a detpack with a delay of the amount entered. Depressing the key before the detpack is fully set cancels the attempt
Medic
HWGuy
Pyro
Spy
- disguisemenu [none]
- Displays the disguise menu, allowing the player to choose his or her disguise
- cloak [none]
- Initiates or ends (depending on status) the spy's cloak/feign mode. Pressing it once more while not fully cloaked will cancel the cloak process
Engineer
- build [1 or 2]
- Engineer: Starts building a structure (quickbuild). 1 for dispenser, 2 for sentry gun. If already building, triggering the build command cancels the attempt.
Civilian
Pages in category "Client Commands"
This category contains only the following page.