Difference between revisions of "Category:Status Effects"
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− | This page lists the different types of effects experienced by the player according to the player's status. '''Assume each status effect does not wear off unless stated'''. | + | This page lists the different types of effects experienced by the player according to the player's status. '''Assume each status effect does not wear off unless stated'''. Conditions for the removal of each status effect is specifically stated at the foot of each page. |
+ | |||
+ | Do not assume that receiving health from a bag is the same as a medic regenerating health (as this would mean medics would never be legshotted for more than a couple of seconds, for example) or that all status effects can be cured by the medic's medikit. |
Revision as of 07:40, 15 August 2006
This page lists the different types of effects experienced by the player according to the player's status. Assume each status effect does not wear off unless stated. Conditions for the removal of each status effect is specifically stated at the foot of each page.
Do not assume that receiving health from a bag is the same as a medic regenerating health (as this would mean medics would never be legshotted for more than a couple of seconds, for example) or that all status effects can be cured by the medic's medikit.
Pages in category "Status Effects"
This category contains only the following page.