Difference between revisions of "Class:Pyro"
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(Nice work Agent Buckshot Moose; just updating to the new templates) |
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− | {{ | + | {{Class |
| infoboxclass = | | infoboxclass = | ||
− | {{Infobox Class | + | {{Infobox Class Small |
| classportrait = [[Image:pyro_pic.jpg]] | | classportrait = [[Image:pyro_pic.jpg]] | ||
| classname = '''Pyro''' | | classname = '''Pyro''' | ||
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| armmax = 150 | | armmax = 150 | ||
| maxspeed = 315 | | maxspeed = 315 | ||
+ | | health = <span style="color:orange;">Medium</span> | ||
+ | | armour = <span style="color:orange;">Medium</span> | ||
+ | | power = <span style="color:orange;">Medium</span> | ||
+ | | speed = <span style="color:green;">High</span> | ||
| gren1 = [[Grenade:Frag|Frag]] | | gren1 = [[Grenade:Frag|Frag]] | ||
| gren2 = [[Grenade:Napalm|Napalm]] | | gren2 = [[Grenade:Napalm|Napalm]] | ||
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IC + Napalm jumps are a bit trickier to time, but grant much better propulsion. | IC + Napalm jumps are a bit trickier to time, but grant much better propulsion. | ||
− | + | | abilities = | |
− | | | + | {{Inline_Ability| |
− | + | |name=Flame Resistance | |
+ | |description= | ||
+ | As long as he has armor, the Pyro cannot be lit on fire and does not suffer much damage from his own (or other's) flame weaponry. | ||
+ | }} | ||
|weapons = | |weapons = | ||
{{Inline_Weapon| | {{Inline_Weapon| |