Difference between revisions of "Lua:player killed"
From Fortress Forever Wiki
Jump to navigationJump to searchm (Player killed moved to Lua:Player killed) |
m (Lua:Player killed moved to Lua:player killed) |
(No difference)
|
Revision as of 06:49, 14 December 2007
This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
Here's an example if you wanted to give your team a point when you killed someone not on your team:
function player_killed( player_id ) -- If you kill someone, give your team a point if GetPlayerTeam( killer ) then if not ( GetPlayerTeam( player_id ) == GetPlayerTeam( killer ) ) then AddTeamScore( GetPlayerTeam( killer ), 1 ) end end end