Difference between revisions of "Class:Pyro"

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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Weapon:Crowbar|Crowbar]]
 
|name=[[Weapon:Crowbar|Crowbar]]
|imgsrc=wcbar.jpg
+
|imgsrc=W_cb_380x190.jpg
 +
|width=190
 
|description=
 
|description=
 
The standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however.
 
The standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however.
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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Weapon:Single Shotgun|Shotgun]]
 
|name=[[Weapon:Single Shotgun|Shotgun]]
|imgsrc=wshot.jpg
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|imgsrc=W_sg_380x190.jpg
 +
|width=190
 
|description=
 
|description=
 
The regular shotgun is a surprisingly useful addition to the pyro's arsenal. While definitely not a main weapon, a few quick shots can kill that low-health scout who is out of range of your flame weaponry and is about to disappear with your flag.
 
The regular shotgun is a surprisingly useful addition to the pyro's arsenal. While definitely not a main weapon, a few quick shots can kill that low-health scout who is out of range of your flame weaponry and is about to disappear with your flag.
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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Weapon:Flamethrower|Flamethrower]]
 
|name=[[Weapon:Flamethrower|Flamethrower]]
|imgsrc=wft.jpg
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|imgsrc=W_ft_380x190.jpg
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|width=190
 
|description=
 
|description=
 
The signature weapon of the pyro. It spews fire out to a medium range and lights enemies [[Status:On_Fire|ablaze]]. The flame stream does considerable damage by itself, but it works best when combined with the stacking damage over time effects of the pyro's other flame weaponry. It holds a maximum of 200 cells and thus can be fired continuously for an long period of time.
 
The signature weapon of the pyro. It spews fire out to a medium range and lights enemies [[Status:On_Fire|ablaze]]. The flame stream does considerable damage by itself, but it works best when combined with the stacking damage over time effects of the pyro's other flame weaponry. It holds a maximum of 200 cells and thus can be fired continuously for an long period of time.
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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Weapon:Incendiary_Cannon|Incendiary Cannon]]
 
|name=[[Weapon:Incendiary_Cannon|Incendiary Cannon]]
|imgsrc=wrl.jpg
+
|imgsrc=W_rp_380x190.jpg
 +
|width=190
 
|description=
 
|description=
 
This could be considered the pyro's other "main weapon." It works somewhat like the rocket launcher. However, the projectiles fire in an arc and don't do as much damage as a rocket. However, it has a large splash radius that sets enemies on fire. This is often used as an opener or if you can't close in on your opponent. It also serves as a means of propulsion for the pyro.
 
This could be considered the pyro's other "main weapon." It works somewhat like the rocket launcher. However, the projectiles fire in an arc and don't do as much damage as a rocket. However, it has a large splash radius that sets enemies on fire. This is often used as an opener or if you can't close in on your opponent. It also serves as a means of propulsion for the pyro.

Revision as of 16:09, 1 January 2008