Difference between revisions of "Class:Pyro"
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{{Inline_Weapon| | {{Inline_Weapon| | ||
|name=[[Weapon:Crowbar|Crowbar]] | |name=[[Weapon:Crowbar|Crowbar]] | ||
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|description= | |description= | ||
The standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however. | The standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however. | ||
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{{Inline_Weapon| | {{Inline_Weapon| | ||
|name=[[Weapon:Single Shotgun|Shotgun]] | |name=[[Weapon:Single Shotgun|Shotgun]] | ||
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|description= | |description= | ||
The regular shotgun is a surprisingly useful addition to the pyro's arsenal. While definitely not a main weapon, a few quick shots can kill that low-health scout who is out of range of your flame weaponry and is about to disappear with your flag. | The regular shotgun is a surprisingly useful addition to the pyro's arsenal. While definitely not a main weapon, a few quick shots can kill that low-health scout who is out of range of your flame weaponry and is about to disappear with your flag. | ||
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{{Inline_Weapon| | {{Inline_Weapon| | ||
|name=[[Weapon:Flamethrower|Flamethrower]] | |name=[[Weapon:Flamethrower|Flamethrower]] | ||
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|description= | |description= | ||
The signature weapon of the pyro. It spews fire out to a medium range and lights enemies [[Status:On_Fire|ablaze]]. The flame stream does considerable damage by itself, but it works best when combined with the stacking damage over time effects of the pyro's other flame weaponry. It holds a maximum of 200 cells and thus can be fired continuously for an long period of time. | The signature weapon of the pyro. It spews fire out to a medium range and lights enemies [[Status:On_Fire|ablaze]]. The flame stream does considerable damage by itself, but it works best when combined with the stacking damage over time effects of the pyro's other flame weaponry. It holds a maximum of 200 cells and thus can be fired continuously for an long period of time. | ||
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{{Inline_Weapon| | {{Inline_Weapon| | ||
|name=[[Weapon:Incendiary_Cannon|Incendiary Cannon]] | |name=[[Weapon:Incendiary_Cannon|Incendiary Cannon]] | ||
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|description= | |description= | ||
This could be considered the pyro's other "main weapon." It works somewhat like the rocket launcher. However, the projectiles fire in an arc and don't do as much damage as a rocket. However, it has a large splash radius that sets enemies on fire. This is often used as an opener or if you can't close in on your opponent. It also serves as a means of propulsion for the pyro. | This could be considered the pyro's other "main weapon." It works somewhat like the rocket launcher. However, the projectiles fire in an arc and don't do as much damage as a rocket. However, it has a large splash radius that sets enemies on fire. This is often used as an opener or if you can't close in on your opponent. It also serves as a means of propulsion for the pyro. |