Difference between revisions of "Class:Pyro"

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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Grenade:Frag|Frag Grenade]]
 
|name=[[Grenade:Frag|Frag Grenade]]
|imgsrc=Grenade Frag.jpg
+
|imgsrc=G_fr_190x190.jpg
 +
|width=95
 
|description=
 
|description=
 
The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction. Although it doesn't stack flame damage, it's still a very useful piece of equipment.
 
The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction. Although it doesn't stack flame damage, it's still a very useful piece of equipment.
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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Grenade:Napalm|Napalm Grenade]]
 
|name=[[Grenade:Napalm|Napalm Grenade]]
|imgsrc=Grenade Napalm.jpg
+
|imgsrc=G_np_190x190.jpg
 +
|width=95
 
|description=
 
|description=
 
Since the addition of flame damage stacking, these are arguably the Pyro's main grenade. He spawns with 4 every life, so make good use of them. A Napalm Grenade has an initial explosion that deals substantial damage and then a bunch of flaming balls (for lack of a better word) scatter around the ground where the grenade exploded. These deal continued damage over time and light any enemy that walks through it on fire.  
 
Since the addition of flame damage stacking, these are arguably the Pyro's main grenade. He spawns with 4 every life, so make good use of them. A Napalm Grenade has an initial explosion that deals substantial damage and then a bunch of flaming balls (for lack of a better word) scatter around the ground where the grenade exploded. These deal continued damage over time and light any enemy that walks through it on fire.  

Revision as of 01:07, 2 January 2008