Difference between revisions of "Class:Scout"

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(adding in man cannon info and removing rader / caltrops)
(Jump pad added to weapons)
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|description=
 
|description=
 
The Scout has [[Grenade:Concussion|Concussion Grenades]] as part of his arsenal, which allows him to Conc Jump (using the grenade's push to gain additional speed and height). See the [[Jumping_Skills#Concussion_jumps|concussion jumping]] article for more information on Conc Jumping.
 
The Scout has [[Grenade:Concussion|Concussion Grenades]] as part of his arsenal, which allows him to Conc Jump (using the grenade's push to gain additional speed and height). See the [[Jumping_Skills#Concussion_jumps|concussion jumping]] article for more information on Conc Jumping.
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{{Inline_Ability|
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|name=Jump Pad (aka Man Cannon)
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|description=
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The Scout has [[:Category:Buildables#Jump_Pad|The Jump Pad or Man Cannon]] at his disposal, building this will allow the [[:Reference:Armor#Medium_Armor|Medium]] and [[:Reference:Armor#Heavy_Armor|Heavy]] Armored classes get to the enemy base faster and more efficiently.
 
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|weapons =
 
|weapons =
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|description=
 
|description=
 
The scout's best chance at taking down buildings lies within this handy nail-firing gizmo. Sometimes though you're just better out-pacing those sentry guns.
 
The scout's best chance at taking down buildings lies within this handy nail-firing gizmo. Sometimes though you're just better out-pacing those sentry guns.
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}}
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{{Inline_Weapon|
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|name=[[:Category:Buildables#Jump_Pad|Jump pad (aka Man Cannon)]]
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|imgsrc=Jump_Pad.jpg
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|width=190
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|description=
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The Jump Pad or Man Cannon is one of the scouts best weapons. Building one in a strategic position will allow for heavier classes to reach the enemy base quickly and efficiently.
 
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|grenades =
 
|grenades =

Revision as of 09:07, 13 February 2008