Difference between revisions of "TFC Player's Guide to FF"
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===[[Class:Scout|Scout]]=== | ===[[Class:Scout|Scout]]=== | ||
− | * Caltrops | + | * Caltrops have been removed in favor of the [[:Category:Buildables#Jump_Pad|Jump Pad]]. This device allows allies and enemies to get a quick boost of speed, but it lasts 60 seconds and is indestructable. |
− | |||
===[[Class:Sniper|Sniper]]=== | ===[[Class:Sniper|Sniper]]=== | ||
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===[[Class:Soldier|Soldier]]=== | ===[[Class:Soldier|Soldier]]=== | ||
* Rockets move a bit faster. | * Rockets move a bit faster. | ||
+ | * The "special" command switches between the [[RPG]] and [[Super Shotgun]]. | ||
===[[Class:Demoman|Demoman]]=== | ===[[Class:Demoman|Demoman]]=== | ||
− | * Detpack now in the sixth weapon slot. | + | * [[Detpack]] now in the sixth weapon slot. |
+ | * [[Weapon:Grenade_Launcher|Blue grenades]] detonate much faster, making them an effective CQC weapon. | ||
===[[Class:Medic|Medic]]=== | ===[[Class:Medic|Medic]]=== | ||
− | * The medikit infections no longer spread between enemies. | + | * The [[medikit]] infections no longer spread between enemies. |
+ | * If an infected person is cured, he will be immune to infection for 10 seconds. | ||
===[[Class:HWGuy|HWGuy]]=== | ===[[Class:HWGuy|HWGuy]]=== | ||
− | * Assault | + | * [[Assault Cannon]]'s spread will widen if fired for too long. |
===[[Class:Pyro|Pyro]]=== | ===[[Class:Pyro|Pyro]]=== | ||
− | * Flamethrower does more damage. | + | * [[Flamethrower]] does more damage. |
− | * Flamethrower has a | + | * Flamethrower has a pushback effect for the Pyro and can be used as a jetpack if the player is facing down while firing it. |
− | * IC projectile now acts more as a mortar, can be used for long-range bombardment. | + | * [[IC]] projectile now acts more as a mortar, can be used for long-range bombardment. |
− | * Damage from the flamethrower, IC projectile, and napalm grenade now stack to do extra damage. | + | * Damage from the flamethrower, IC projectile, and [[Grenade:Napalm|napalm grenade]] now stack to do extra damage. |
+ | * The ''Special'' command switches between the Flamethrower and IC. | ||
===[[Class:Spy|Spy]]=== | ===[[Class:Spy|Spy]]=== | ||
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===[[Class:Engineer|Engineer]]=== | ===[[Class:Engineer|Engineer]]=== | ||
* Sentry and dispensers are now selectable in the weapon slots. | * Sentry and dispensers are now selectable in the weapon slots. | ||
− | * Sentry | + | * [[Sentry Gun]]s can be aimed at whatever the crosshair is pointing at. |
− | * Rail | + | * [[Rail Gun]] now fires a bouncing projectile that becomes more powerful with each bounce. It also ignores armor. |
==Weapon Changes== | ==Weapon Changes== |
Revision as of 12:06, 21 February 2008
Class ChangesScout
Sniper
Soldier
Demoman
Medic
HWGuy
Pyro
Spy
Engineer
Weapon Changes
Movement changes
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