Difference between revisions of "Lua:Startup"
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This function is called when the map starts, after all the entities have been initialized. The main purpose of this function is to set properties of entities or teams, as well as initialize lua variables. Note that lua variables may be initialized outside this function however. | This function is called when the map starts, after all the entities have been initialized. The main purpose of this function is to set properties of entities or teams, as well as initialize lua variables. Note that lua variables may be initialized outside this function however. | ||
− | [[Category:Lua | + | [[Category:Lua Callbacks]] |
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} |
Latest revision as of 15:04, 11 May 2009
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