Difference between revisions of "Weapon:Nailgun"
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| rps = None | | rps = None | ||
| damage = 9 | | damage = 9 | ||
− | | recoil = . | + | | recoil = .01 |
− | | projectilespeed = | + | | projectilespeed = 2000 units |
| bullets = 1 | | bullets = 1 | ||
| bulletspread = None | | bulletspread = None | ||
Line 15: | Line 15: | ||
| postreload = N/A | | postreload = N/A | ||
| spintime = N/A | | spintime = N/A | ||
− | | defaultammo = | + | | defaultammo = 60 |
| maxammo = Variable | | maxammo = Variable | ||
| ammotype = [[Reference:Ammo#Nail|Nails]] | | ammotype = [[Reference:Ammo#Nail|Nails]] |
Latest revision as of 12:42, 4 October 2009
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A nail-firing MP40/Sten hybrid. Used by the Scout, Sniper and Spy.
Details
This weapon fires nails in a constant stream. Each nail has 100% accuracy.
Special Abilities
This weapon has no special abilities.
Strategy And Tips
This is primarily a anti-Sentry weapon. Once you notice a sentry, stay out of it's sight, then open fire. The continuous stream of nails will quickly destroy the sentry. It can also be used against players by circle-strafing, but the Nailgun is somewhat weak, making it possible that you'll be killed before you kill your target.
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