Difference between revisions of "Main Page"

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__NOTOC__ __NOEDITSECTION__
 
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{{Infobox manual/Header}}
 
{{Infobox manual/Header}}
 
{{Infobox manual}}
 
{{Infobox manual}}
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==Introduction==
 
==Introduction==
 
* [[What Fortress Forever Is|What is Fortress Forever?]]
 
* [[What Fortress Forever Is|What is Fortress Forever?]]
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* [[TF2_Player%27s_Guide_to_FF|TF2 Player's Guide To FF]]
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* [[TFC Player's Guide To FF|TFC Player's Guide To FF]]
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* [http://www.fortress-forever.com/changelogs/ Release Notes]
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* [http://www.fortress-forever.com/devteam/ Development Team]
  
  
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* [[Main_Menu|Main Menu]]
 
* [[Main_Menu|Main Menu]]
 
* [[Setup|In-Game Setup]]
 
* [[Setup|In-Game Setup]]
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* [[Troubleshooting|Troubleshooting]]
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* [[Scripts]]
  
  
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* [[Class:Civilian|Civilian]]
 
* [[Class:Civilian|Civilian]]
  
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==Advanced Gameplay==
 
==Advanced Gameplay==
 
* [[Movement_Skills|Movement Skills]]
 
* [[Movement_Skills|Movement Skills]]
 
* [[Jumping_Skills|Jumping Skills]]
 
* [[Jumping_Skills|Jumping Skills]]
* [[Scripts]]
 
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==Map Guides==
 
==Map Guides==
 
====[[Game_Type:Capture_The_Flag|Capture the Flag]]====
 
====[[Game_Type:Capture_The_Flag|Capture the Flag]]====
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* [[Map:ff_push|Push]]
 
* [[Map:ff_push|Push]]
 
* [[Map:ff_waterpolo|Waterpolo]]
 
* [[Map:ff_waterpolo|Waterpolo]]
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==Modding==
 
==Modding==
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* [[:Category:Lua|Lua Scripting Reference]]
 
* [[:Category:Lua|Lua Scripting Reference]]
  
 
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==References==
==Technical Reference Guides==
 
 
* [[Reference:Classes|Class Reference Guide]]
 
* [[Reference:Classes|Class Reference Guide]]
 
* [[Reference:Weapons|Weapons Reference Guide]]
 
* [[Reference:Weapons|Weapons Reference Guide]]
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* [[Reference:Ammo|Ammo Reference Guide]]
 
* [[Reference:Ammo|Ammo Reference Guide]]
 
* [[Reference:Armor|Armor Reference Guide]]
 
* [[Reference:Armor|Armor Reference Guide]]
* [[:Category:Scripts|Script Reference Guide]]
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* [[Commands_And_Cvars|Client commands and variables]]
 
 
  
 
==FAQ==
 
* [[Troubleshooting|Troubleshooting]]
 
* [[TF2_Player%27s_Guide_to_FF|TF2 Player's Guide To FF]]
 
* [[TFC Player's Guide To FF|TFC Player's Guide To FF]]
 
* [[Commands_And_Cvars|Client commands and variables]]
 
* [http://www.fortress-forever.com/changelogs/ Release Notes]
 
* [http://www.fortress-forever.com/devteam/ Development Team]
 
 
|}
 
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{{Infobox manual/Footer}}
 
{{Infobox manual/Footer}}

Revision as of 22:13, 1 May 2010


Fortress Forever
NavMenu ScoutConc 300px.jpg
Scout Concing in Fortress Forever
Introduction
What is Fortress Forever?
Installation and Setup
System Requirements
DownloadsMain Menu
SetupBeginner's Guide
Scripts
Playing the Game
Team and ClassHUD
Map GuidesGame Goals
WeaponsGrenadesBuildables
AmmoArmorStatus Effects
Class Guides
ScoutSniperSoldier
DemomanMedicHWGuy
PyroSpyEngineerCivilian
Advanced Gameplay
Movement Skills
Jumping Skills
Technical Reference
Class Reference Guide
Weapons Reference Guide
Grenades Reference Guide
Ammo Reference
Armor Reference
Modding
Map Editing
FAQ
TF2 Player's Guide To FF
TFC Player's Guide To FF
Client commands and variables
Troubleshooting
Release Notes


Welcome to the Fortress Forever Manual
MainPage ScoutConc.jpg
A Scout concs to safety on Push

This is the online game manual for Fortress Forever, a free mod for all owners of Half-Life 2 based games

This manual is currently under development, and will eventually provide extensive information on how to set up Fortress Forever. It will help get you started playing, as well as help you learn the ins and outs of the game. But in the mean time, don't panic! (and please help out filling in the gaps where you can.)

Fortress Forever is a class-based online FPS(first-person-shooter) teamwork game. Players are divided into one to four different teams, and pick between nine different classes, while partaking in a variety of different game styles including capture the flag, territorial control and assassination, as well as fun styles such as conc, and escape, also for those who just feel like having an all out frag fest, we offer deathmatch. Learning how to play will be a fun and inviting experience. Will you be the quick and nimble scout? Or will you be the tactical engineer? Perhaps the mad crazy anarchist pyro? You can develop your abilities by learning and using many different movement tricks such as: bunnyhopping, trimping, sharking, as well as other tricks too, It will be a gaming experience to remember. Strap your boots on, and put on your helmet Private, its time to frag.

If you would like to contribute, please read the style and usage guidelines and the TODO list.

Introduction


Installation and Setup


Playing the Game


Class Guides

Advanced Gameplay

Map Guides

Capture the Flag

Attack and Defend

Territorial Control

Assassination

Deathmatch

Push

Modding

References