Difference between revisions of "Mapping Intro"
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'''Game Executable'''<br> | '''Game Executable'''<br> | ||
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− | ''' | + | '''BSP Executable''' <br> |
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$SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe | $SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe | ||
Revision as of 11:00, 18 May 2010
Setting up Hammer to make Fortress Forever maps can be a major pain. Thankfully, Darkness has made a tutorial that makes setting up Hammer very easy!
How to set up Hammer
First we have to change the launch options.
So go to your tool section on steam.
File:Lounchep3.png
Next Right click Source SKD and click properties
File:Lounch1os0.png
once your instead click on Set Launch Options
File:Lounch2iz4.png
In the Box type -engine ep1 (some people might have to add a -nop4 after ep1)
File:Lounch3sc2.png
Then click OK then click close, and start up Source SDK
File:Lounch4up9.png
Start up hammer with current game as Half life 2 then once started click the tools tab up top and click options
File:Lounch5nt3.png
Next click Edit beside Configuration
File:Lounch6gr4.png
Click Add
File:Lounch7pw8.png
Type in Fortress Forever and click ok
File:Lounch8do2.png
Next Fortress Forever Should appear and if it does Click the Close button
File:Lounch9qw6.png
Now you should be at Configure Hammer again, click the arrow next to Hl2 and click Fortress Forever
File:Lounch10gx8.png
ok fill in all the information you see in this picture for your configuration (if you have something different use that then)
File:Lounch11fe6.png
Game Data files
$SteamDir\steamapps\SourceMods\FortressForever\for tressforever.fgd
Texture Format
Materials (Half-Life2)
Map Type
Half-Life 2
Defualt PointEntity class
info_script
Default SolidEntity class
func_detail
Default texture scale
0.25
Defualt lightmap scale
16
Cordon texture
tools/toolsskybox
Game Executable Directory
$SteamDir\steamapps\SourceMods\FortressForever
Game Directory
$SteamDir\steamapps\SourceMods\FortressForever
Hammer VMF Directory
$SteamDir\steamapps\SourceMods\FortressForever\maps
Next click the Build Programs Tab and under configuration click Fortress Forever
File:Lounch12ex4.png
Next this section should look exactly like this
File:Lounch13eu4.png
Game Executable
$SteamUserDir\sourcesdk\hl2.exe
BSP Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe
VIS Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vvis.exe
RAD Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vrad.exe
Place compiled maps in this directory before running the game
$SteamDir\steamapps\SourceMods\FortressForever\maps
After that click apply and then ok, and exit hammer and under current game select Fortress Forever
File:Lounch14qh8.png
After that start up Hammer and you should be ready to go!!