Difference between revisions of "Class:Scout"
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* The Scout's best asset is his speed. Avoiding combat is the Scout's only viable option as every other class outguns him. Your purpose is to grab the flag, not to kill enemies! | * The Scout's best asset is his speed. Avoiding combat is the Scout's only viable option as every other class outguns him. Your purpose is to grab the flag, not to kill enemies! | ||
* Use [[concjumping]] to travel across the map and evade defenders. | * Use [[concjumping]] to travel across the map and evade defenders. | ||
+ | * Even if the flag is heavily defended and you know you're going to die as soon as you touch it, touching the flag will reset the timer for it returning to the flag room. Touch the flag as often as possible to ensure that it never returns to its base. | ||
* [[Movement Skills#Bunnyhopping|Bunnyhopping]] increases your speed from fast to insanely fast. Learning to do it effectively will pay off. | * [[Movement Skills#Bunnyhopping|Bunnyhopping]] increases your speed from fast to insanely fast. Learning to do it effectively will pay off. | ||
* Build your Jump Pad to help your teammates get to the enemy base faster. It can also save you a conc. | * Build your Jump Pad to help your teammates get to the enemy base faster. It can also save you a conc. | ||
* Use conc grenades to knock defenders away from their positions. Remember, however, that many players are able to aim while concussed. | * Use conc grenades to knock defenders away from their positions. Remember, however, that many players are able to aim while concussed. | ||
* Fire your nailgun as you approach the flag room, in order to mask the "click" sound of your conc. | * Fire your nailgun as you approach the flag room, in order to mask the "click" sound of your conc. | ||
+ | * Press "C" to throw the flag. If the enemy base has a security system, throwing the flag outside the security area will be enormously helpful to your team. | ||
+ | * Never lose sight of your ultimate goal: GRABBING THAT FLAG! | ||
====Defensive Scout==== | ====Defensive Scout==== |
Revision as of 12:50, 14 June 2011
The Scout is the speed demon of Fortress Forever, focused on evading enemy defenses rather than attacking them. Despite his light armour and weak weapons, a skilled Scout's ability to steal the enemy flag is second to none, thanks to his very high speed and ability to conc jump. Basic StrategySpecial Abilities
WeaponsCrowbarLow damage. Other players will kill you before you can get close enough to hit them with this. ShotgunNot powerful enough to kill anything except weakened opponents. NailgunDecent for taking down Sentry Guns, not very good against players. Jump Pad (aka Man Cannon)Building one of these in a strategic position will allow teammates to reach the enemy base quickly, without using conc grenades. GrenadesConcussion GrenadeUseful for concjumping, one of the Scout's most powerful abilities. These can also be used to knock enemies away and disorientate them. Additional Strategy and TipsOffensive Scout
Defensive Scout
Playing Against A Scout
Further reading
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