Difference between revisions of "Grenade:Nail"
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{{Infobox manual/Header}} | {{Infobox manual/Header}} | ||
− | = | + | {{Infobox Grenade |
− | + | | weaponname = Nail Grenade | |
+ | | weapon portrait = [[Image:G_ng_190x190.jpg]] | ||
+ | | velocity = 630 | ||
+ | | fuse = 4 | ||
+ | | effect = N/A | ||
+ | | expiretime = 3 s | ||
+ | }} | ||
+ | |||
[[Image:G_ng_190x190.jpg|frame]] | [[Image:G_ng_190x190.jpg|frame]] | ||
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− | + | * Does 50 damage for a direct hit from secondary explosion | |
* Upon the initial detonation, the nail grenade jumps up to waist height (~30 units) in a period of roughly 1/3 of a second. | * Upon the initial detonation, the nail grenade jumps up to waist height (~30 units) in a period of roughly 1/3 of a second. | ||
− | * The Grenade | + | * The Grenade will not 'pop' up through solid surfaces. If a surface is blocking its way, it will stop rising. |
* It then locks in position and spins on the spot, ejecting nails in a horizontal direction (i.e. parallel to ground) | * It then locks in position and spins on the spot, ejecting nails in a horizontal direction (i.e. parallel to ground) | ||
* Explodes after initial nail ejection phase. | * Explodes after initial nail ejection phase. |