Class:Sniper

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Revision as of 09:41, 10 August 2007 by Ihmhi (talk | contribs)
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Class
File:BlueSniper.PNG
Health And Armour
Health Maximum x
Armour Type: Green
Armour On Spawn: x
Armour Maximum: x
Movement
Maximum Speed: x
Grenades
Grenade 1: Frag
Grenade 2: Frag
Weapons
slot1: Crowbar
slot2: Sniper Rifle
slot3: Auto Rifle
slot4: Nailgun
slot5: Nothing
slot6: Nothing

TODO on this page

  • Change the template from Page_Class => Class; Info box => Info box small
  • You need to add the abilities, weapons and grenades parameters
    And also the extra parameters for the info box (health, armour, power, speed)
    See Class:Scout or Class:Pyro for example of pages that are already done


Class intro lol

Changes from Team Fortress Classic

Changes info lol

Special Command

Special Command info lol

Special Abilities

The Sniper has no special abilities.

Weapons

Weapons here

Grenades

Grenades here.

Ammunition

All classes are technically capable of carrying all of the different types of Ammunition. The various types of ammo in Fortress Forever are listed here along with the amount the class spawns with, the maximum the class can carry, and whether or not a class can discard that type of ammo. (For example, a Soldier can not discard Rockets since his RPG uses them.)

Some classes spawn with 0 of a specific type of ammo, and some classes can not pick up a specific type of ammo at all (represented by a 0 in the "Maximum" column).


Ammunition
Ammunition At Spawn Maximum Discard
Frag 2 4 No
N/A N/A N/A N/A
Shells 60 75 No
Nails 50 100 No
Cells 0 50 Yes
Rockets 0 25 Yes
Detpacks 0 0 Yes


Strategy And Tips

Credits

Concept Art: dood

Model: dood

Skin: dood

Voice: dood

External Links

These are links related to the Sniper.


Class Guides
Scout  •  Sniper  •  Soldier  •  Demoman  •  Medic •  HWGuy  •  Pyro  •  Spy  •  Engineer  •  Civilian
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