Lua:AddSchedule

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Revision as of 14:17, 10 May 2009 by Crazycarl (talk | contribs)
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AddSchedule

A schedule allows you to fire a lua function, after waiting x number of seconds.

Usage

AddSchedule(schedule_id, duration, function, ...)

Input

  • schedule_id(string) Gives the schedule a name
  • duration(float) number of seconds the schedule will wait before firing
  • function(function) the lua function that will be activated
  • ...(object) OPTIONAL. Any further parameters will be passed on to the target function

Output

Returns nothing.

Example

AddSchedule must refer to a user-defined lua function.

AddSchedule( "my_schedule", 3.3, DoSomething, "hello")

--This function can be defined anywhere in the file--wherever is convenient.
function DoSomething (myString)
	--myString now equals "hello"
	--Do other stuff
end