Commands And Cvars

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Client console variables

HUD options

cl_chat_colorize (1) Enable (1) or disable (0) colored chat messages from other players.
cl_chat_color_default ("255 170 0") Default chat colour before colorization.
hud_centerid (0) Centers the player information text on the hud (otherwis it displays to the lower left).
hud_fortpoints_latest (1) Toggle visible team scores on the HUD.
hud_fortpoints_total (1) Toggle visible team scores on the HUD.
hud_speedometer (0) Toggle speedometer on the HUD.
hud_teamscores (1) Toggle visible team scores on the HUD.
cl_teamcolourhud (0) HUD is drawn in team colors.
cl_hints (1) Display hints.


Radial Context Menu Options

cl_cmusemouse (1) Enable the mouse during the context menu (set to 0 for classic vgui style).
cl_cmcapture (1) When using the mouse on the context menu your player view will not be affected.
cl_cmhidecursor (0) Hide the cursor when using the mouse on the context menu.
cl_cmsize (120) Size of the context menu.
cl_cmbounds (120) Bounds of context menu.
cl_cmprogresstime (0.7) Delay before automatically selecting an option under the mouse cursor.
cl_cmsquash (0.7) How squashed the context menu looks.
cm_highlightdistance (50) How far the cursor needs to be towards a menu option before it is highlighted.
cm_waitforrelease (1) Whether the menu waits for the mouse to be released before selecting a final option.
cm_defaultactiontime (0.5) How long to wait for the menu to be closed before doing the default action.
cm_noradialaimsentry (0) Aim sentry gun after the option has been selected (by pointing and clicking again).


Miscellaneous Graphical

cl_effectsdetail (1) Controls amount of effect detail displayed: 0 - none, 1 - medium, 2 - full.
cl_ragdoll_deathview (1) When you die, you see in First Person what the ragdoll does. I.E. being flown across the map, dead, and hit a wall, all while in first person view.
cl_concuss_spriteSize "x" Control the size of the stars above a player's head when concussed. 1 - smallest size
cl_concuss_spriteNum "x" The number of stars above a player's head when concussed. 360 - maximum value
cl_concuss_spinSpeed "x" The speed the stars from the concussion effect spin around your head: 3000 is the maximum value to form an unbroken ring with max sprite number.


Miscellaneous

cl_spawnweapon_(class) "(weapon)" When class spawns it has the weapon readied by default. For example: cl_spawnweapon_scout "crowbar" would have the scout spawn with his crowbar instead of shotgun.


RCON Commands

status Lists players and their steam IDs
rcon status Same as 'status' but lists their IP addresses
rcon kickid ("STEAM_x:x:x") (Kick message) Kicking a player from server
rcon banid (1) ("STEAM_x:x:x") Banning a player from server. Time is in minutes. (0) is indefinitely
rcon removeid ("STEAM_x:x:x") Removes player from the ban list
banip (IP) Bans player by IP address. Do not include port
removeip (IP) Removes player from the ban list
rcon maps * Lists the maps on server