Weapon:Assault Cannon
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Damage
- x damage per shell
Rate of Fire
- x shots per second
Spread of Fire
- Fairly wide. It should be inaccurate in yard situations, or shooting past medium distance.
Ammo
Special
- The Assault Cannon requires a dry-spinup period of roughly one second to pass before bullets start to shoot from the barrel.
- The HW moves at a speed 80 units per second when the AC is spinning.
- Being hit with the AC can cause a 'pushback' effect
- Being hit with the AC can cause the player's view to jerk a little
I really have no idea how to get this data.