Class:Demoman
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The demoman. Note: The armour type is not yet finalised, as the demoman may require more armour or tougher armour.
Health and Armour
- Health maximum: 90
- Armour type: Yellow
- Armour on spawn: 100
- Armour maximum: 120
Movement
- Maximum speed: 280
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single Shotgun
- Slot 3: Detpack
- Slot 4: Grenade Launcher
- Slot 5: Pipe Launcher
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 2
- Maximum: 2
- Discard: No
- At spawn: 30
- Maximum: 75
- Discard: No
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 20
- Maximum: 50
- Discard: No
- At spawn: 1
- Maximum: 1
- Discard: No
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Detonates any deployed pipes that were laid using the Pipe Launcher, regardless of which weapon is currently equipped. This command should not work if the player has just fired a fresh pipe.
Special Abilities
- Specific to class: Abilities.
- The demoman can clear or destroy special obstacles using his Detpacks, see the weapon page for details. The demoman can pipe jump, check out the Pipe Launcher page for details.
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