Class:Civilian

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Revision as of 10:18, 8 June 2007 by Ihmhi (talk | contribs)
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The Civilian, aka the VIP, aka the prez/president. The only change we may have to introduce pertains to his lack of armour. If our AR nerf is successful enough, we won't have to take any action. However, if the prez is AR-fodder on hunted, we can give him some kind of armour that repells AR rounds, but lets sniper rounds through.

Health and Armour

  • Health maximum: 50
  • Armour type: None.
  • Armour on spawn: 0
  • Armour maximum: 0

Movement

  • Maximum speed: 230

Grenades

  • None

Weapons

  • Slot 1: Umbrella
  • Slot 2: N/A
  • Slot 3: N/A
  • Slot 4: N/A
  • Slot 5: N/A

Ammunition

Grenade Type 1

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Grenade Type 2

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Shells

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Nails

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Cells

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Rockets

  • At spawn: 10
  • Maximum: 0
  • Discard: No

Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Radio Tags

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Special Command

  • None.

Special Abilities

  • He's got that Armani style, baby. Shifts pretty rapidly for a fat man, too.


Class Guides
Scout  •  Sniper  •  Soldier  •  Demoman  •  Medic •  HWGuy  •  Pyro  •  Spy  •  Engineer  •  Civilian
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