Lua:SetTeamClassLimit
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Revision as of 03:13, 2 December 2007 by Stevenm64-10860 (talk | contribs) (LUA:SetTeamClassLimit moved to SetTeamClassLimit: LUA: prefix not needed.)
SetTeamClassLimit
SetTeamClassLimit is used to set the class limits for a team. This means telling a team which classes are allowed as well as the number of that class allowed. It must be placed in your map's startup() function and gets passed 3 parameters:
SetTeamClassLimit( team, class, limit )
team - team to set limits on class - class to set a limit on limit - how many are allowed (0 = infinite, -1 = none)
In this example, we will make red only have 2 snipers and blue not have any soldiers:
Example .LUA startup() function
function startup() -- Limit red to 2 snipers SetTeamClassLimit( RED_TEAM, CLASS_SNIPER, 2 ) -- Remove soldiers from blue team SetTeamClassLimit( BLUE_TEAM, CLASS_SOLDIER, -1 ) end
Every other class will be allowed an infinite number of players.