Category:Team functions
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Jump to navigationJump to searchThese are functions that can be applied to a team.
Usage
CFFTeam:function(parameters)
Example
POINTS_PER_CAPTURE = 10 local team = player:GetTeam() --returns a CFFTeam object, on which we can run team functions. team:AddScore(POINTS_PER_CAPTURE)
Command | Description |
---|---|
AddScore(int) | Adds points to the team's score |
GetNumPlayers() | returns the number of plaers on the team |
GetPlayer | ??? |
GetTeamId() | returns the Team ID for this team |
SetName(string) | Sets the team's name? The global function SetTeamName( teamid, name ) also does this. |
SetAllies( teamid ) | Sets another team to be allied with this team. |
SetClassLimit( classid, int ) | Limits a class on this team. -1 means no limit. |
SetPlayerLimit(int) | Limits the number of players on the team? The global function SetPlayerLimit( teamid, int ) also does this. |
See also Team Flags and Lua:Entity_typing#CFFTeam
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