Class:Medic/Strategy

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Playing As Medic

Despite being a little slower than the scout, you are just as useful at capturing flags! You make up for the speed with your strong weapons and extra hp. Use your concussion grenades to hop over to the enemy base and get that flag! Unlike the scout, you can take out quite a few enemies if the time calls for it. Use your super shotgun to attack enemies, but do your best not to die. Remember that your mission isn't to get kills, it's to get that flag to your base! Those scums don't deserve a flag that beautiful, it should belong to YOU! So that being said, if you are losing, run for it! Prime a frag grenade and toss it behind you if people start chasing after you. That grenade will generally weaken them enough for you to dispatch of them, or perhaps it will kill them itself. Alright, great job, you got their flag! So... now what? Get out of that base! Their team is gonna swarm after you like bees on honey, and their stingers HURT! Take the least guarded exit and conc out of that hellhole, their flag belongs to YOU now! Get it to your capture point and wait for the praise of your teammates, or the more likely soft mumble of excitement.

Offensive Medic

Conc jump to the enemy's base. Concs give you a major speed boost that'll let you fly through the yard seperating the two bases with ease. Don't try to fight back. You're gonna need every bit of health you can.

Once you're in the base, make a beeline straight towards the flag, using whatver routes you wish. Keep your Super Shotgun out and blast anybody that tries to get in your way. Make sure that you don't start pursing an enemy; you don't want to get ganged up on by the entire defense. If there are other attackers with you, throw Medkits at them. They'll either need or or will need it in a few seconds.

If you see a sentry, take out your Super Nailgun and start firing at it! Each nail does a ton of damage which quickly adds up. Make sure that you're out of the sentry's POV before you do this, or otherwise it'll tear you up. If an Engineer is nearby, take him out with the Super Shotgun ASAP. Engineers love throwing EMP Grenades at you just as they're about to go off.

If you see a HWGuy that's in your way, infect him if he's not looking. Unless an enemy Medic decided to help him, an infection is going to kill him. Compounding it with the gunfire from your teammates means that the HWGuy is going to go down pretty fast.

Once you've gotten the flag, you're probably hurting a bit. If there's another Medic attacking, ask him to throw a Medkit to you. Otherwise, you'll have to make it as far as possible before you die. If you think you are going to die before making it back, throw it (C key by default) to an area that your team can access easily. It really sucks getting having hte flag dropped in an obscure corner because a rocket tossed you over there, then got killed with a Shotgun blast. If you threw it to an easily-accessible area, it'll make it very easy for your fellow attackers to grab the flag and run it back to base.

While you're carrying the flag, do not engage into firefights with the enemy. You can get very distracted while being fighting an opponent, and since you have the flag, the entire team (instead of defenders) will be attacking. Being pounded on by Super Shotguns from enemy Medics and being lit on fire by Pyros in addition to rockets and minigun bullets hitting you will make you die very, very fast.

While you're traveling, don't feel like you should only use the Super Shotgun. The Single Shotgun can be used to take potshots at enemy attackers, and the Super Nailgun is the best weapon to use against well-armoured classes if you circle-strafe while using it.

Defensive Medic

As a defender, there's not a lot you can do. Your weapons are too weak to quickly take out attackers (especially Soldiers and HWGuys) and your armour percentage is pretty crappy. All you can effectively do is heal, but even then typical defending classes rely on armour to stay alive. Basicially, all you do is boost outgoing attacker's health; something that a kind attacking Medic does in the respawn room while getting supplies.

Playing Against a Medic

They're somewhat weak, so a few rockets should finish them off. A well-placed HWGuy, along with a Pipe Trap can tear a Medic to pieces in no time. Many times Medics will not try to kill you but try to conc past you; in that case try to stop them with rockets or grenades. They might try to concuss you, so good conc aim skill will pay off. In many cases fights with Medic will involve the flag, so always try to put nades or pipes near the flag as a area denial tool.