|
Grenade Launcher
|
Characteristics
Rate of Fire
|
.6
|
Magazine Size
|
6
|
Damage
|
108
|
Recoil
|
1
|
Projectile Info
Projectile Speed
|
625
|
|
|
Hitscan Info
Bullets To Shoot
|
1
|
Bullet Spread
|
N/A
|
Pre Reload Time
|
.6
|
Reload Time
|
.5
|
Post Reload Time
|
1
|
Spintime (AC)
|
N/A
|
Default Ammo
|
Variable
|
Max Ammo
|
50
|
Ammo Type
|
Rockets
|
|
|
|
|
|
A select fire grenade launcher set to make grenades explode after a certain amount of time. Used by the Demoman.
Details
This weapon shares a magazine with the Pipe Launcher.
Special Abilities
- This weapon has no special abilities.
Strategy And Tips
While the Grenade Launcher seems very potent at first, you'll soon realize that it's not as useful as it's counterpart, the Pipe Launcher. Because they explode after a certain amount of time, you have much less control over the grenades; something you need to effectively use grenades in the first place.
Since you don't have to make a timed grenade explode manually, they're great when you need to shoot a grenade directly at an enemy. Since they explode fairly quickly, it's very possible that the target will suffer a little bit of splash damage, even if he manages to avoid the grenade hitting him directly.
Be careful; the Grenade and Pipe Launcher share a magazine. Once you're done using the Grenade Launcher and want to switch to the Pipe Launcher, give yourself a second or two to reload before switching; it'll make your life much easier.
Image Gallery
|
|
A blue grenade fired from the Grenade Launcher.
|
|
|
|
|
The Grenade Launcher being reloaded.
|
|
|
|
|
The magazine of the Grenade Launcher...
|
|
|
|
|
...and the magazine of the Pipe Launcher are the same.
|
|
|