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AddHudIconToAll
Adds an icon to the screen of every player on the server
Usage
AddHudIconToAll(material, icon_id, x, y, w, h, align)
Input
- material(string) the name of a vmt file to serve as the icon <ref name="material">the file name must end in .vtf; however it is actually looking up a vmt file. This .vmt must be located in located in FortressForever\materials\vgui\.</ref>
- icon_id(string) a name for this icon (so we can remove it later)
- x(integer) horizontal position
- y(integer) vertical position
- w(integer) width of the icon
- h(integer) height of the icon
- align(integer) x alignment options <ref name="units">Verify: what units are used for icon size and position?</ref>
- 0: align to left
- 1: align to right
- 2: align to left of center
- 3: align to right of center
Output
Returns: nothing
Example
AddHudIconToAll("minimap.vtf", "mapoverlay", 0, 40, 128, 128, 1 )
Template:Reflist
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