Difference between revisions of "Map Editing"
From Fortress Forever Wiki
Jump to navigationJump to searchm |
|||
Line 1: | Line 1: | ||
{{Infobox manual/Header}} | {{Infobox manual/Header}} | ||
− | |||
|valign="top"| | |valign="top"| | ||
Fortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types. | Fortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types. | ||
Line 26: | Line 25: | ||
|valign="top"|{{Infobox mapping}} | |valign="top"|{{Infobox mapping}} | ||
|valign="top"|{{Infobox manual}} | |valign="top"|{{Infobox manual}} | ||
− | |||
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} |
Latest revision as of 15:14, 30 January 2016
|
Fortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types. Map Editing
Lua
|
|
|