Player onthrowgren1

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player_onthrowgren1( player, primetime )

This function is called whenever a player throws a frag grenade. Return true or false to allow/disallow the throw.

Inputs

player(CFFPlayer) The player trying to throw the grenade. time(float) The time, in seconds, since the grenade was primed.

Examples

function player_onthrowgren1( player, time )
	if time < .5 then
		ApplyToPlayer( player, {AT.kStopPrimedGrens} )
		BroadcastMessageToPlayer(player, "Stop spamming!")
		return EVENT_DISALLOWED
	end
end