Player onthrowgren1
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player_onthrowgren1( player, primetime )This function is called whenever a player throws a frag grenade. Return true or false to allow/disallow the throw. Inputsplayer(CFFPlayer) The player trying to throw the grenade. time(float) The time, in seconds, since the grenade was primed. Examplesfunction player_onthrowgren1( player, time ) if time < .5 then ApplyToPlayer( player, {AT.kStopPrimedGrens} ) BroadcastMessageToPlayer(player, "Stop spamming!") return EVENT_DISALLOWED end end |