Map Editing
From Fortress Forever Wiki
Jump to navigationJump to searchFortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types.
Map Editing
- How to set up Hammer for Fortress Forever An illustrated guide
- Mapping Tips There's Nothing here yet.
- Entities A list of entities added by Fortress Forever
- Mapping Resources A list of links--downloads, tutorials, and articles.
Lua
- Intro to Lua This guide shows how to use existing Lua code to create items such as player spawns, ammo bags, and flags. Great for mappers new to FF.
- Templates for Game Types By using the included Lua scripts, you can set up common map types easily. Here's how.
- Map location system How to name areas of your map, and display those names on the player's screen.
- Category:Lua A reference for Lua script writers.
- Basic Lua commands FF-specific Lua functions.
- Basic Lua callbacks Hooks into the FF code.
- Entity typing in Lua How to handle entity types in Lua.
- Lua Flags Not the wavy things made of cloth. This is a useful reference to enumerations used in FF's Lua system.