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Jump to navigationJump to search- 17:48, 19 December 2007 diff hist 0 m Lua:IsPlayerInNoBuild fixed links
- 17:47, 19 December 2007 diff hist 0 m Lua:IsGrenInNoGren Fixed grenade links.
- 17:45, 19 December 2007 diff hist -17 m Lua:IsGrenInNoGren relinked img external link to local uploaded file.
- 17:43, 19 December 2007 diff hist +93 N File:Tick-everything.JPG relinked external link to local uploaded file. http://mulchman.trepid.net/tick-everything.JPG current
- 06:55, 14 December 2007 diff hist +30 N Lua:Player spawn Lua:Player spawn moved to Lua:player spawn current
- 06:55, 14 December 2007 diff hist 0 m Lua:player spawn Lua:Player spawn moved to Lua:player spawn
- 06:51, 14 December 2007 diff hist +33 N Lua:Player ondamage Lua:Player ondamage moved to Lua:player ondamage current
- 06:51, 14 December 2007 diff hist 0 m Lua:player ondamage Lua:Player ondamage moved to Lua:player ondamage
- 06:49, 14 December 2007 diff hist +31 N Lua:Player killed Lua:Player killed moved to Lua:player killed current
- 06:49, 14 December 2007 diff hist 0 m Lua:player killed Lua:Player killed moved to Lua:player killed
- 06:32, 14 December 2007 diff hist 0 Lua Commands Redirecting to Category:Lua Commands
- 06:30, 14 December 2007 diff hist -9,665 m Lua Commands Undo revision 4262 by Mirvinmonkey-3 (Talk) Pointless, only one list of the commands will need to be kept on the category page.
- 21:36, 12 December 2007 diff hist +305 N Lua:Startup New page: This function is called when the map starts, after all the entities have been initialized. The main purpose of this function is to set properties of entities or teams, as well as initializ...
- 21:35, 12 December 2007 diff hist +179 N Lua:Precache New page: This function is called when the map starts, before entities have been initialized. The main purpose of this is to precache all resources for the map. Category:LUA Commands
- 21:34, 12 December 2007 diff hist +322 N Lua:Tick New page: This function is called every second by the engine. Note that this function is in use by base.lua, so should not be declared again. To interface with this command, it must be hooked. ...
- 21:18, 12 December 2007 diff hist +1,432 N Lua:player ondamage New page: This function is called whenever a player takes damage. The following variables are set in the global lua namespace before this function is called: *info_damage: The amount of damage that ...
- 21:13, 12 December 2007 diff hist +532 N Lua:player killed New page: This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player. Here's an example if you wanted to give your ...
- 21:11, 12 December 2007 diff hist +909 N Lua:player spawn New page: This function is called whenever a player spawns in the map. Here is an example of giving the player full health, full armor, full rockets, full shells, and 1 grenade upon spawning (playe...
- 21:07, 12 December 2007 diff hist +248 N Talk:Lua:Interaction New page: It would be nice to also Move these descriptions of the commands into their own pages (listed within: Category:LUA Commands ) as well, i may start doing that myself soon. --~~~~
- 20:59, 12 December 2007 diff hist +37 Lua:Getting Started
- 20:57, 12 December 2007 diff hist -7,986 Category talk:LUA Moved misplaced article into its own page. current
- 20:53, 12 December 2007 diff hist +8,248 N Lua:Getting Started Moved misplaced article to here (article originally by User: Imbrifer)
- 20:22, 12 December 2007 diff hist -1,928 Lua Commands Redirecting to Category:LUA Commands
- 03:26, 2 December 2007 diff hist -5 m Lua:SetTeamName another misnamed item
- 03:25, 2 December 2007 diff hist -6 m Lua:SetTeamName Misnamed item
- 03:16, 2 December 2007 diff hist 0 m Lua:IsGrenInNoGren LUA:IsGrenInNoGren moved to IsGrenInNoGren
- 03:16, 2 December 2007 diff hist 0 m Lua:IsPlayer LUA:IsPlayer moved to IsPlayer: LUA: prefix not needed.
- 03:14, 2 December 2007 diff hist 0 m Lua:SetTeamName LUA:SetTeamName moved to SetTeamName: LUA: prefix not needed.
- 03:14, 2 December 2007 diff hist 0 m Lua:SmartClassLimits LUA:SmartClassLimits moved to SmartClassLimits: LUA: prefix not needed.
- 03:14, 2 December 2007 diff hist 0 m Lua:SetTeamPlayerLimit LUA:SetTeamPlayerLimit moved to SetTeamPlayerLimit: LUA: prefix not needed.
- 03:13, 2 December 2007 diff hist 0 m Lua:SetTeamClassLimit LUA:SetTeamClassLimit moved to SetTeamClassLimit: LUA: prefix not needed.
- 03:13, 2 December 2007 diff hist 0 m Lua:SetTeamAllies LUA:SetTeamAllies moved to SetTeamAllies: LUA: prefix not needed.
- 03:12, 2 December 2007 diff hist 0 m Lua:IsPlayerInNoBuild LUA:IsPlayerInNoBuild moved to IsPlayerInNoBuild: LUA: prefix not needed.
- 03:12, 2 December 2007 diff hist 0 m Lua:IsGrenade LUA:IsGrenade moved to IsGrenade: LUA: prefix not needed.